16 to 30 of 51
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Design, implement, and, maintain compelling activities and goals for players Help guide the design and vision of activity content so it meets player experience and engagement targets Communicate and represent the activity vision and design to the activities and supporting teams Collaborate with other disciplines teams regarding activity implementation, quality, and tuning
Posted 2 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 2 more...
Oversee and drive the design vision for activities across the entire player experience, identifying clear goals & success criteria for the team Translate vision into workflows, frameworks, and best practices that empower the activity design team in a live service environment Work directly UX team to bridge gameplay vision with player experience expectations Collaborate wi
Posted 2 days ago
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what
Posted 2 days ago
Electronic Arts
- Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Research and implement new and innovative systems and concepts to fulfill pre visualization objectives. Through animation mastery and demonstration, create and deliver animation content from prototype to final quality that serves as an excellence benchmark and inspiration for the team. Through competitive analysis and research, present opportunities to improve workflows t
Posted 3 days ago
Electronic Arts
- Los Angeles, CA / Orlando, FL
ENTERTAINING IS OUR PASSION EA is a world renowned entertainment leader, creating top selling videogame franchises, award winning interactive technology, fan programs and cross platform digital experiences enjoyed by players all over the world. EA artists aim to create characters, performances, scenery, moods and experiences that suspend disbelief and emotionally connect
Posted 4 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Design, prototype, and implement AI systems, encounters, and gameplay mechanics that contribute to a rich, sandbox environment. Work closely with the AI engineering team to create sophisticated AI behaviors that enhance the open world experience, from urban crowds to wildlife ecosystems. Collaborate with game designers to ensure that sandbox elements support and enrich th
Posted 4 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Chicago, IL / 5 more...
You will lead complex design assessments on EA user generated experience (UGX) products hosted in the Cloud and running on PC, web, mobile, and consoles, identifying and driving the remediation of security and gameplay integrity issues. You will develop a broad and deep technical understanding of EA's UGX related products, services and architectures, using that understand
Posted 4 days ago
Electronic Arts
- Los Angeles, CA / Seattle, WA / Marina del Rey, CA
We are EA the world's largest video game publisher. You are probably familiar with many of our game franchises Apex Legends, Star Wars Jedi, and Battlefield to name a few. But what does that mean for you? It means more opportunities to unleash your creativity, be inspired by those around you and ignite your path in any direction you choose. You would report to the Global
Posted 4 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide
Posted 7 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 1 more...
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others gr
Posted 8 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
The future of entertainment is interactive, and our Fan Intelligence team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We're a multi fun
Posted 8 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Develop advanced audio systems, tools, and pipelines that enhance the audio experience in the game. Collaborate with audio designers to integrate audio assets, implement sound effects, music, voiceovers, and interactive audio elements using Unreal Engine 5. Optimize audio systems and content to ensure efficient usage of system resources while maintaining high quality audi
Posted 8 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Create high quality AAA assets, which could include hard surface and organic props or buildings. Collaborate daily with the Art Director, Environment Director and Concept Team. Work with the Environment Director and Technical Art team to establish toolsets and pipelines. Work with our Technical Art team to ensure all assets are optimized for target platforms. Ensure that
Posted 9 days ago
Develop live service brand and business goals. Collaborating with game teams and marketing teams to architect experiences built around in game events, grounded in consumer insights and player data, that grow ongoing engagement with the franchise. Envision and establish data informed business objectives that are used to define and achieve player and performance targets for
Posted 10 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. W
Posted 11 days ago
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